libdcp
sound_asset_writer.h
Go to the documentation of this file.
1 /*
2  Copyright (C) 2012-2021 Carl Hetherington <cth@carlh.net>
3 
4  This file is part of libdcp.
5 
6  libdcp is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10 
11  libdcp is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  GNU General Public License for more details.
15 
16  You should have received a copy of the GNU General Public License
17  along with libdcp. If not, see <http://www.gnu.org/licenses/>.
18 
19  In addition, as a special exception, the copyright holders give
20  permission to link the code of portions of this program with the
21  OpenSSL library under certain conditions as described in each
22  individual source file, and distribute linked combinations
23  including the two.
24 
25  You must obey the GNU General Public License in all respects
26  for all of the code used other than OpenSSL. If you modify
27  file(s) with this exception, you may extend this exception to your
28  version of the file(s), but you are not obligated to do so. If you
29  do not wish to do so, delete this exception statement from your
30  version. If you delete this exception statement from all source
31  files in the program, then also delete it here.
32 */
33 
34 
40 #include "asset_writer.h"
41 #include "fsk.h"
42 #include "types.h"
43 #include "sound_frame.h"
44 #include <memory>
45 #include <boost/filesystem.hpp>
46 #include <boost/shared_array.hpp>
47 
48 
49 struct sync_test1;
50 
51 
52 namespace dcp {
53 
54 
55 class SoundAsset;
56 
57 
68 {
69 public:
73  void write (float const * const *, int);
74 
75  bool finalize () override;
76 
77 private:
78  friend class SoundAsset;
79  friend struct ::sync_test1;
80 
81  SoundAssetWriter (SoundAsset *, boost::filesystem::path, bool sync);
82 
83  void start ();
84  void write_current_frame ();
85  std::vector<bool> create_sync_packets ();
86 
87  /* do this with an opaque pointer so we don't have to include
88  ASDCP headers
89  */
90 
91  struct ASDCPState;
92  std::shared_ptr<ASDCPState> _state;
93 
94  SoundAsset* _asset = nullptr;
95  int _frame_buffer_offset = 0;
96 
98  bool _sync = false;
100  int _sync_packet = 0;
101  FSK _fsk;
102 };
103 
104 }
AssetWriter class.
Parent class for classes which can write MXF-based assets.
Definition: asset_writer.h:62
Create frequency-shift-keyed samples for encoding synchronization signals.
Definition: fsk.h:56
A helper class for writing to SoundAssets.
void write(float const *const *, int)
std::vector< bool > create_sync_packets()
Representation of a sound asset.
Definition: sound_asset.h:73
FSK class.
Namespace for everything in libdcp.
Definition: array_data.h:50
SoundFrame class.
Miscellaneous types.